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Suiton : Water Release

on Mon Oct 23, 2017 8:25 am
SUITON || WATER RELEASE


Water Release (水遁, Suiton, English TV: Water Style) is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well.



D-Rank Suiton Jutsu

Name: Hiding in Mist Technique
Rank: D
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The Hiding in Mist Technique is a specialty of the ninja from Kirigakure, where one causes a mist to spring forth by either lifting up water from a pre-existing source, or expelling water from their mouth. They can then go in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It cannot fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra — which will effectively hide the user from the dōjutsu.


C-Rank Suiton Jutsu

Name: Water Clone Technique
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones that are made out of water. Also, unlike shadow clones, water clones hold only one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert to normal water.

Name: Water Release: Starch Syrup Capturing Field
Rank: C
Range: Medium [10m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user expels high-viscosity, chakra-infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. The syrup can be manipulated to move after it is created, being able to stick and travel up surfaces.

Name: Water Prison Technique
Rank: C
Range: Melee
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: x + 4 per Post
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. A Hyuuga was able to use his ability to release chakra from all of his tenketsu simultaneously to disrupt the flow of chakra and break the prison.

Name: Water Release: Large Projectile
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user is able to attack with a giant blast of water by spitting it as a strong stream from their mouth. The water is capable of pushing back the enemy, while also cause some damage. The technique is useful against surprise attacks aimed at the user.

Name: Suiton: Mizurappa [Water Release: Wild Water Wave]
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The Water Release: Wild Water Wave is a basic Water Release technique which has many variations. Water gushes from the user's mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases.

Name: Water Release: Gunshot
Rank: C
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: After kneading and converting their chakra into water, the user will shoot one or more condensed blasts of water at the target. The size is dependent on how much water the user can store in their body.

Name: Water Release: Waterfall Basin Technique
Rank: C
Range: Far [35m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: x + 4 per Post
Description: This is a technique which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expanded as long as the user continues to send chakra in.

Name: Water Release: Wild Bubble Wave
Rank: C
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user spits out a large volume of foam-like bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.


B-Rank Suiton Jutsu

Name: Suiton: Suikōdan no Jutsu [Water Release: Water Shark Bullet Technique]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their swimming speed.

Name: Suiton: Suiryūdan no Jutsu [Water Release: Water Dragon Bullet Technique]
Rank: B
Range: Medium [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The Water Release: Water Dragon Bullet Technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.

Name: Suiton: Mizu Shuriken
Rank: B
Range: Medium [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user creates a large amount of shuriken, made out of water, and throws them at the opponent in quick succession. The user can create up to twenty shurikens at a time.

Name: Suiton: Goshokuzame [Water Release: Five Feeding Sharks]
Rank: B
Range: Far [50m] [Restricted to Water]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user puts their hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.

Name: Watercutting Sword
Rank: B
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: A secret technique that allows the user to manipulate water into the form of a sword. While usually used for close quarters, this technique can be used for ranged assaults as well. This sword is also shown to be very resilient as it is able to withstand and cut through some Fire Release techniques. The sword is 27.5 inches long, similar to most Katana.

Name: Water Release: Water Whip
Rank: B
Range: Close [5m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: x + 6 per Post
Description: The user creates a whip made of water that can wrap around the opponent. The user can also channel lightning chakra to shock anyone wrapped in it. Is extremely versatile, useful in both straight offensive attacks and tactical outmaneuvering.

Name: Mizu Tatsumaki [Tornado of Water]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: This is a technique that utilises water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Name: Suiton: Tankyū [Water Release: Heavenly Weeping]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: A technique in which chakra is kneaded in the user's body, transformed into water and then shaped into senbon in the mouth before finally being expelled at a high velocity. The needles are shot in an attempt to catch the enemy off guard, while also aiming at their vitals.

Name: Water Release: Rising Water Slicer
Rank: B
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: This technique will create a fast jet of water running through the ground that is powerful enough to slice through solid rock. However, it can easily be avoided by jumping upwards. The water blades can also be sent above ground level to strike down jumping targets. The water blades can rise up to twelve meters to catch someone jumping.

Name: Suiton: Suigadan [Water Release: Water Fang Bullet]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.

Name: Water Release: Water Formation Wall
Rank: B
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Name: Water Release: Water Gun Technique
Rank: B
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user mimics a gun with their hand and compresses a drop of water in their index finger, firing it with tremendous force and speed similar to a gunshot — enough to easily pierce through a sand clone.


A-Rank Suiton Jutsu

Name: Water Release: Water Dragon Whip Technique
Rank: A
Range: Far [50m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: This technique creates an orb of water from which many sharp whips of water emerge that can be directed towards and impale a target or multiple targets. The whips can also change direction in mid-trajectory, bending to seek out the targets.

Name: Water Release: Water Formation Pillar
Rank: A
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, near-instantaneously creating a circular barricade that can be used to intercept incoming attacks.

Name: Water Release: Water Severing Wave
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: A technique in which the user blows a stream of concentrated water from their mouth, for as long as they are in contact with water anywhere else on their body. This is powerful enough to pierce through stone without pause, and is very focused and straight.

Name: Suiton: Suishōha [Water Release: Water Colliding Wave]
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements. The water carries with it a great deal of force. Sweeping opponents away, while also causing damage.

Name: Suiton: Suidan no Jutsu
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The Water Release: Water Bullet Technique is a highly versatile Water Release technique which has many variations. After kneading chakra in their stomach, the user expels a large quantity of water in the form of a powerful torrent towards their intended target.

Name: Suiton: Suishū Gorugon [Water Release: Water Attacking Gordon]
Rank: A
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: This technique will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

Name: Suiton Dan: Oruka
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user sends a huge surge of water crashing down onto the enemy, which with the intensity of the waves produced, restricts their movements. The force from the water can be quite powerful, crushing the enemy. While also breaking through defenses not on par.

Name: Suiton: Rekkū Suigeki pWater Release: Cold Sky Water Attack]
Rank: A
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user shoots numerous amount of extremely large jets of water from their mouth at high speeds which can easily shatter rock. This technique is especially useful as a short to mid range attack.

Name: Water Release: Great Waterfall Flow Technique
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: By mixing a source of water with chakra, the user can create a whirlpool of differentiating sizes in order to drown their opponent. Can combine this technique with other already existing water sources.

Name: Water Release: Great Waterfall Technique
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description:This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The water can also be produced from the mouth.


S-Rank Suiton Jutsu

Name: Suirō Sameodori no Jutsu [Water Prison Shark Dance Technique]
Rank: S
Range: Far [100m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: After using the Water Release: Great Exploding Water Colliding Wave and fusing with Samehada, Kisame acts as the centre of the resultant giant dome of water. Once this technique has been activated, the dome alters its position in order to reflect the direction of his movements, making it difficult for his target to escape as long as he continues his pursuit. This technique provides Kisame a tremendous field advantage, as his fused form grants him the ability to breathe and freely move underwater, while his target continues to drown as they attempt to futilely escape the large body of water. This technique is extremely effective in one on one fights, but the user would probably not be able to contain two enemies fleeing in opposite directions.

Name: Suiton: Senshokukō [Water Release: A Thousand Feeding Sharks]
Rank: S
Range: Far [100m] [Restricted to Water]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent. The sharks can attack in different ways, during their fins, biting etc.

Name: Suiton: Bakusui Shōha [Water Release: Exploding Water Colliding Wave]
Rank: S
Range: Far [100m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques. In the anime, Nagato seemingly used this technique, through the Deva Path, covering a small valley by punching the ground causing water to gush out of it instead of spewing it out of his mouth.
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