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Kiri Mizukage
Kiri Mizukage
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Hashimoto Mizuchi

on Thu Oct 26, 2017 5:14 pm
[ketsu]

Hashimoto Mizuchi

Gender: Male
Age: 21
Bloodline: -
Village: Rogue [Formerly Kirigakure]
Rank: A-Rank, Tier 3
Specialty: [Ninjutsu][Kenjutsu][Ninjutsu]
Chakra Capacity: 220 ||[150][+50][+20]
Chakra Regeneration: 6/Post
Element: [Suiton][Raiton][Araton][Ekton]

[ AFFINITIES & LEARNED TRAITS ]
Name: [Tier III] Enormous Chakra Capacity
Rank: A
Type: Chakra Based
Description: With an already increased chakra capacity the ninja starts to accumulate a natural skill for increasing their chakra reserves as they continue through their life. Along with some training and mediation, the ninja now gains enormous chakra capacity which increases their chakra reserves by 50CP. This does not stack with Tier II.

Name: [Tier II] Major Chakra Control
Rank: B
Type: Chakra Based
Description: The user is more careful about their Chakra reserves, resulting in a flat 5 Chakra reduced from the cost of any and all jutsu, excluding chakra upkeep. This cannot reduce costs below 1.

Name: [Tier I] Enhanced Speed
Rank: C
Type: Physical Based
Description: After training relentlessly in cardiovascular and high speed movement, shinobi are able to greatly increase their overall stamina and movement speed. Those talented with this speed are capable of running with speed a man greater than their peers and even last a bit longer during extraneous activities without becoming exhausted. This boost in speed is usually enough to quickly catch escaping targets or outrun most regular citizens.

Name: [Tier I] Improved Strength
Rank: C
Type: Physical Based
Description: Countless hours, days, weeks and even months of lifting weights, muscle stretching, exercise and pure raw-power training has built the shinobi’s strength to something comparable to an ferocious animal. These ninja are so talented in strength, they can lift objects over their own weight, and strike with the ferocity of one man greater than their peers. This boost is usually enough to cause serious damage to an enemy with a mere punch or kick; causing substantial bruises to their enemy and maybe fracturing bones.

Name: Street Smarts
Type: Social-Based
Description: Being raised in a era of battle and war the ninja has sometimes faced instances where they must gain natural street smarts in order to survive in various situations. Those with this characteristic gains a natural ability of self-preservation which allows them to survive in nearly any society or community by any means necessary. They can hustle Ryo quicker than one could imagine and can hold their own in times of struggle. Ninja with street smarts tend to have a heightened sense of intuition, honor, and fear in their respective communities.



Name: Spiritual God
Rank: A
Type: Learned Trait
Description: The user has focused on their spiritual body for so long that they have a natural attunement to it. All Taijutsu costs 200% more, but the user receives a bonus 20% to their chakra pool, and all jutsu other than Taijutsu cost 3 less, minimum of 1, stacking with anything else. Mutually exclusive with Physical God, as a user may not have both. Neither the cost reduction nor cost increase affect Upkeep.

Name: Silent Killing
Rank: C/B/A/S {B}
Type: Learned Trait
Description: The user is able to eliminate all sound from their movements, causing their attacks to be difficult to anticipate or defend against. This is especially prevalent in assassination attempts, and most ANBU tend to learn this Trait due to that fact.

[ JUTSU & EQUIPMENT ]

[ . NINJUTSU]


[ . SUITON]
Name: Water Clone Technique
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1
Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones that are made out of water. Also, unlike shadow clones, water clones hold only one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert to normal water.

Name: Water Release: Starch Syrup Capturing Field
Rank: C
Range: Medium [10m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1
Description: The user expels high-viscosity, chakra-infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. The syrup can be manipulated to move after it is created, being able to stick and travel up surfaces.

Name: Water Prison Technique
Rank: C
Range: Melee
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1 + 4 per Post
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. It can also be stored in scrolls as traps. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water. A Hyuuga was able to use his ability to release chakra from all of his tenketsu simultaneously to disrupt the flow of chakra and break the prison.

Name: Water Release: Large Projectile
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1
Description: The user is able to attack with a giant blast of water by spitting it as a strong stream from their mouth. The water is capable of pushing back the enemy, while also cause some damage. The technique is useful against surprise attacks aimed at the user.

Name: Suiton: Mizurappa [Water Release: Wild Water Wave]
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost:
Description: The Water Release: Wild Water Wave is a basic Water Release technique which has many variations. Water gushes from the user's mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases.

Name: Water Release: Gunshot
Rank: C
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1
Description: After kneading and converting their chakra into water, the user will shoot one or more condensed blasts of water at the target. The size is dependent on how much water the user can store in their body.

Name: Water Release: Waterfall Basin Technique
Rank: C
Range: Far [35m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1 + 4 per Post
Description: This is a technique which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expanded as long as the user continues to send chakra in.

Name: Water Release: Wild Bubble Wave
Rank: C
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [5][1]1
Description: The user spits out a large volume of foam-like bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.

Name: Suiton: Suikōdan no Jutsu [Water Release: Water Shark Bullet Technique]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their swimming speed.

Name: Suiton: Suiryūdan no Jutsu [Water Release: Water Dragon Bullet Technique]
Rank: B
Range: Medium [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: The Water Release: Water Dragon Bullet Technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.

Name: Suiton: Mizu Shuriken
Rank: B
Range: Medium [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: The user creates a large amount of shuriken, made out of water, and throws them at the opponent in quick succession. The user can create up to twenty shurikens at a time.

Name: Suiton: Goshokuzame [Water Release: Five Feeding Sharks]
Rank: B
Range: Far [50m] [Restricted to Water]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: The user puts their hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.

Name: Watercutting Sword
Rank: B
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: A secret technique that allows the user to manipulate water into the form of a sword. While usually used for close quarters, this technique can be used for ranged assaults as well. This sword is also shown to be very resilient as it is able to withstand and cut through some Fire Release techniques. The sword is 27.5 inches long, similar to most Katana.

Name: Water Release: Water Whip
Rank: B
Range: Close [5m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2 + 6 per Post
Description: The user creates a whip made of water that can wrap around the opponent. The user can also channel lightning chakra to shock anyone wrapped in it. Is extremely versatile, useful in both straight offensive attacks and tactical outmaneuvering.

Name: Mizu Tatsumaki [Tornado of Water]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: This is a technique that utilises water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Name: Suiton: Tankyū [Water Release: Heavenly Weeping]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: A technique in which chakra is kneaded in the user's body, transformed into water and then shaped into senbon in the mouth before finally being expelled at a high velocity. The needles are shot in an attempt to catch the enemy off guard, while also aiming at their vitals.

Name: Water Release: Rising Water Slicer
Rank: B
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: This technique will create a fast jet of water running through the ground that is powerful enough to slice through solid rock. However, it can easily be avoided by jumping upwards. The water blades can also be sent above ground level to strike down jumping targets. The water blades can rise up to twelve meters to catch someone jumping.

Name: Suiton: Suigadan [Water Release: Water Fang Bullet]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.

Name: Water Release: Water Formation Wall
Rank: B
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Name: Water Release: Water Gun Technique
Rank: B
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [10][5]2
Description: The user mimics a gun with their hand and compresses a drop of water in their index finger, firing it with tremendous force and speed similar to a gunshot — enough to easily pierce through a sand clone.

Name: Water Release: Water Dragon Whip Technique
Rank: A
Range: Far [50m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: This technique creates an orb of water from which many sharp whips of water emerge that can be directed towards and impale a target or multiple targets. The whips can also change direction in mid-trajectory, bending to seek out the targets.

Name: Water Release: Water Formation Pillar
Rank: A
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, near-instantaneously creating a circular barricade that can be used to intercept incoming attacks.

Name: Water Release: Water Severing Wave
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: A technique in which the user blows a stream of concentrated water from their mouth, for as long as they are in contact with water anywhere else on their body. This is powerful enough to pierce through stone without pause, and is very focused and straight.

Name: Suiton: Suishōha [Water Release: Water Colliding Wave]
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: This technique allows the user to make a spiralling vortex of water. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements. The water carries with it a great deal of force. Sweeping opponents away, while also causing damage.

Name: Suiton: Suidan no Jutsu
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: The Water Release: Water Bullet Technique is a highly versatile Water Release technique which has many variations. After kneading chakra in their stomach, the user expels a large quantity of water in the form of a powerful torrent towards their intended target.

Name: Suiton: Suishū Gorugon [Water Release: Water Attacking Gordon]
Rank: A
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: This technique will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

Name: Suiton Dan: Oruka
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: The user sends a huge surge of water crashing down onto the enemy, which with the intensity of the waves produced, restricts their movements. The force from the water can be quite powerful, crushing the enemy. While also breaking through defenses not on par.

Name: Suiton: Rekkū Suigeki pWater Release: Cold Sky Water Attack]
Rank: A
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: The user shoots numerous amount of extremely large jets of water from their mouth at high speeds which can easily shatter rock. This technique is especially useful as a short to mid range attack.

Name: Water Release: Great Waterfall Flow Technique
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description: By mixing a source of water with chakra, the user can create a whirlpool of differentiating sizes in order to drown their opponent. Can combine this technique with other already existing water sources.

Name: Water Release: Great Waterfall Technique
Rank: A
Range: Far [40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [20][15]12
Description:This technique extends water over a large scale, surges and rises up to several dozens of metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The water can also be produced from the mouth.

Name: Suirō Sameodori no Jutsu [Water Prison Shark Dance Technique]
Rank: S
Range: Far [100m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [40][35]32
Description: After using the Water Release: Great Exploding Water Colliding Wave and fusing with Samehada, Kisame acts as the centre of the resultant giant dome of water. Once this technique has been activated, the dome alters its position in order to reflect the direction of his movements, making it difficult for his target to escape as long as he continues his pursuit. This technique provides Kisame a tremendous field advantage, as his fused form grants him the ability to breathe and freely move underwater, while his target continues to drown as they attempt to futilely escape the large body of water. This technique is extremely effective in one on one fights, but the user would probably not be able to contain two enemies fleeing in opposite directions.

Name: Suiton: Senshokukō [Water Release: A Thousand Feeding Sharks]
Rank: S
Range: Far [100m] [Restricted to Water]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [40][35]32
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent. The sharks can attack in different ways, during their fins, biting etc.

Name: Suiton: Bakusui Shōha [Water Release: Exploding Water Colliding Wave]
Rank: S
Range: Far [100m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: [40][35]32
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques. In the anime, Nagato seemingly used this technique, through the Deva Path, covering a small valley by punching the ground causing water to gush out of it instead of spewing it out of his mouth.

[ . RAITON]
Name: Raiton: Raijuu Tsuiga [Lightning Release: Lightning Beast Tracking Fang]
Rank: C
Range: Medium [10m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [5][1]1
Description: By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack.

Name: Lightning Release: Electric Needle Spark
Rank: C
Range: Melee
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [5][1]1
Description: After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which travels through their body transferring the electricity to the body of the opponent.

Name: Raiton: Denkou Noroshi [Lightning Release: Lightning Signal Fire]
Rank: C
Range: Medium [25m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [5][1]1
Description: After forming the necessary hand seals, the user points their hands towards a certain direction and triggers an electrical discharge, which then explodes in a specific form. When the hands are raised to the sky, this technique can be use as a signal flare.

Name: Raiton: Amigumo [Lightning Release: Spider Web]
Rank: C
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [5][1]1
Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.

Name: Raiso Gekishin [Lightning Rat Violent Quake]
Rank: B
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: The user releases a discharge of electricity that fires several destructive disks of electricity which home in on the targets.

Name: Raiton Dan: Ibuki [Lightning Release Bullet: Powerful Breath]
Rank: B
Range: Medium [10m] (Range Tripled through Water)
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: The user creates a condensed surge of lightning in their fist. Upon doing so, the user thrusts it forward, unleashing a powerful lightning bolt. It can be conducted by a water source to hit multiple targets.

Name: Raiton: Kuropansa [Lightning Release: Black Panther]
Rank: B
Range: Medium [15m] (Range Tripled through Water)
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: After generating black lightning from their body which takes the form of a panther, the user can manipulate it to affect multiple victims at once by electrocuting them. Like various other Lightning Release techniques, the potency of this ability can be increased through the application of water.

Name: Raiton: Jibashi [Lightning Release: Electromagnetic Murder]
Rank: B
Range: Medium [15m] (Range Tripled through Water)
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: A basic Lightning Release technique that allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is also an idea to use in conjunction with a water technique.

Name: Raiton: Gian [Lightning Release: False Darkness]
Rank: B
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: The user emits lightning in the shape of a spear from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This technique is capable of being focused into a straight beam, similar to a laser.

Name: Raiton: Shichuu Shibari [Lightning Release: Four Pillar Bind]
Rank: B
Range: Medium [10m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: Four giant rock pillars are summoned around the enemy, which then shoot bolts of lightning between them, immobilizing the target and possibly doing great damage to them.

Name: Raiton: Kaminari Shibari [Lightning Release: Thunder Binding]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: This technique lets the user create a three-sided wall of electricity to bind their opponent. The user must have three conductors to stick in the ground to create the points. Furthermore, once the enemy is inside, if they come into contact with the wall they will be electrocuted. The only way the technique can be broken is if an outside party were to strike one of the walls with a strong enough attack, which will then deactivate the other walls.

Name: Raiton: Sandaaboruto [Lightning release: Thunderbolt]
Rank: B
Range: Medium [20m] (Range Tripled through Water)
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.

Name: Chidori Senbon [Needle of One Thousand Birds]
Rank: B
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: This Lightning Element technique allows the user to shape the Lightning Element to form senbon. These needles take on Chidori's characteristics, including it's ability to cut through most anything which stands in its path.

Name: Chidori Nagashi [Current of One Thousand Birds]
Rank: B
Range: Supplementary/Melee
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [10][5]2
Description: A variation on a regular One Thousand Birds, this jutsu allows the user to cover themselves in electricity, instead of just concentrating it in his hand. The electricity can be channeled anywhere, allowing the user to enhance his attacks with it. The user can also channel the electricity through a weapon, increasing its overall strength and cutting power. Because of not being focused in one hand, this jutsu does not use as mauch chakra as Chidori would.

Name: Daburu Kuropansa [Double Black Panther]
Rank: A
Range: Far [30m] (Range Tripled with Water)
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [20][15]12
Description: The user uses Raiton: Kuropansa in each of their hand, attacking with a much more fierce version by attacking simultaneously. Has a high chakra cost.

Name: Raiton: Bakurai [Lightning Release: Depth Charge]
Rank: A
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [20][15]12
Description: After enveloping themselves with lightning chakra, the user can inflict damage to the opponent by either touching or emanating a powerful bolt of electricity from any part of their body.

Name: Raigeki [Lightning Strike]
Rank: A
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [20][15]12
Description: The user creates an electric current that can hit multiple individuals at the same time. Furthermore, it can extend incredible distances and can avoid obstacles.

Name: Chidori [One Thousand Birds]
Rank: A
Range: Melee
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [20][15]12
Description: Chidori allows users to cut through any foe. Chidori is used for assassination purposes. Activating the body to focus chakra to the hand, the users hand become enveloped by an electrical force. This force is their chakra altered in nature to an electrical current. By altering the shape of the force, similar to an electrical discharge, they can decide the power and range of the attack.

Name: Chidori Eisou [Sharp Spear of One Thousand Birds]
Rank: A
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [20][15]12
Description: The user is able to shape the Lightning Element to form an extending spear of lightning.This spear takes on Chidori's characteristics, including it's ability to cut through nearly anything which stands in its path, allowing the sword to strike its target with ease. This attack may also be similar to Chidori Nagashi, causing the target to go numb from the electrical charge.

Name: Raikiri
Rank: S
Range: Melee
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [40][35]32
Description: Raikiri is the ultimate evolution of Chidori allowing users to cut through any foe. Raikiri is used for assassination purposes. Activating the body to focus chakra to the hand, the users hand become enveloped by an electrical force. This force is their chakra altered in nature to an electrical current. By altering the shape of the force, similar to an electrical discharge, they can decide the power and range of the attack.

Name: Kirin
Rank: S
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Raiton
Cost: [40][35]32
Description: The most powerful form of Chidori, this evolution alters the technique from a simple jab to an all out blast. This technique requires a storm to have formed above the user to use. Because of this, the Ninja typically starts the storm off with some technique, or alters reality to summon one. Upon doing so, the user will channel the electricity by raising a conductor, such as a Sword, into the air, and control the lightning, forming it into a ferocious beast, which will then swoop down upon an opponent. Because it is using existing lightning, this technique is able to exceed a ninjas normal capabilities, allowing them to control intense amounts. The lightning beast will roar downward upon an enemy faster then any normal ninja could ever hope to dodge, annihilating them and creating an intense explosion, the size of the blast depending on the ninja.

[ . ARATON]
Name: Araton: Douji Bunshin no Jutsu [Storm Release: Simultaneous Clone Technique]
Rank: C
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [5][1]1
Description: A technique which combines the Mizu Bunshin and Raiton Bunshin jutsus, Araton Bunshin starts by creating a Mizu Bunshin and giving it a physical medium to form the clone, causing it to be rather durable in comparison to a pure illusion technique, and then packs it with Raiton chakra. The result is a clone which can take a few hits, and upon being defeated explodes with water and lightning, giving shocks to everything in the immediate vicintiy.

Name: Araton: Kousoku Kiba [Storm Release: Light Speed Fang]
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [5][1]1
Description: This technique requires no hand seals. The user fires a single beam of compressed storm release chakra and shoots it at the enemy, from the palm of their hand. This technique cannot change direction after being fired, but travels extremely fast, similar to an actual lightning bolt due to the water and lightning chakras running through it.

Name: Araton: Raiunkuuha [Storm Release: Thunder Cloud Inner Wave]
Rank: B
Range: Medium [10m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [10][5]2 + 6 per Post
Description: Uses Storm Release to generate a thick ring of thunderclouds and electricity around the user, creating an offensive and defensive ward. They can then use these clouds to fire powerful blasts of lightning at their enemies, and as an electrified perimeter; effectively preventing enemies from getting close.

Name: Araton: Soukou Gaikotsu [Storm Release: Armored Skeleton]
Rank: B
Range: Supplementary / Close [5m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [10][5]2 + 6 per Post
Description: This technique compressed chakra and black clouds around the user, coating them in Storm Release Chakra that is quite dense. This technique offers the user massive physical protection, as anything short of A-Rank will fail to penetrate the armor, and Taijutsu will be met with vivid shocks due to the combination of water and lightning flowing around the user constantly.

Name: Araton: Reizaa Saakasu [Storm Release: Laser Circus]
Rank: A
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [20][15]12
Description: This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then it encircles the user's hand and from that, the beams are shot out towards the enemy. The user is able to alter the beam's direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The user can also increase the number of beams to a great amount to pin down an enemy.

Name: Araton: Reizaa Yuudou-Ha [Storm Release: Laser Guided Wave]
Rank: A
Range: Medium [25m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [20][15]12
Description: This technique creates a single focused beam of energy and shoots it at the enemy from their mouth, following a small red dot which is at the center of the user's focal point of their eyes. This technique travels in a straight line, but always travels to exactly where the user is focused, making it difficult to dodge. Unlike Reizaa Saakasu, this technique does not circle around the target, but is a perfect line from the end point to the user. This technique is far more deadly than Reizaa Saakasu, but has more limited uses.

Name: Araton Hijutsu: Ryuuki Boufuuryuu [Storm Release Secret Technique: Rising Dragon Storm]
Rank: S
Range: Far [50m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [40][35]32
Description: The user takes aim with both hands, builds up chakra, and then releases a twisting torrent of black clouds at the target at an impressive speed. While twisting, the black clouds will separate and converge multiple times, as if dragons clashing during a fight. This odd display can be rather confusing for first time opponents... or, victims, rather. When the attack finally makes impact, the clouds will cluster, swirl, and electrocute a rather well sized area. Then, just as the technique seems to be coming to an end, the user will perform one last handsign, and the clouds will coil and spin into a miniature storm tornado.

Name: Hongumori [Low-Cloud Overcast]
Rank: S
Range: far [50m]
Jutsu Type: Ninjutsu
Elemental Affinity: Araton
Cost: [40][35]32
Description: With a simple snap of the fingers, the user causes overhead clouds in the area to become physically heavy, forcing them to fall rather quickly to the ground. Everyone, including the user, feels the weight of these fallen fluffs, causing movement to become a struggle similar to walking through deep snow. Then, starting with the most conductive objects in the affected area, severe surges of lightning will indiscriminately occur within the white.

[ . EKTON]
Name: Ekton: Kashu Toronbon [Liquid Release: Firewater Trombone]
Rank: B
Range: Meidum [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Ekton
Cost: [10][5]2
Description: The user launches a jet of water from their mouth and modifies its chemical structure, causing it to become incredibly acidic and hot when exposed to oxygen. This technique has been shown to be capable of setting fire to a tree and melt part of a stone in the same use.

Name: Ekton: Kataiken no Jutsu [Liquid Release: Solid Sword Technique]
Rank: B
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Ekton
Cost: [10][5]2
Description: The user creates a weapon of any shape or size that they can imagine out of liquid and completely, perfectly solidifies it, causing it to be able to stand up to nearly any physical attacks, including the Seven Swords of the Mist.

Name: Ekton: Seisei [Liquid Release: Purification]
Rank: A
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Ekton
Cost: [20][15]12
Description: This technique requires no hand signs. The user touches liquid, and all connecting liquid within 20m of where the user touches is instantly and completely purified of all imperfections and chemicals, causing it to even be unable to conduct electricity.

Name: Ekton: Suiten Houfutsu [Liquid Release: Liquid Memory]
Rank: S
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Ekton
Cost: [35][30]27 + 15 per Post
Description: This technique enables the user to control water and moisture around oneself much like Gaara controls his sand. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summonings to fight in areas that it normally need water to move around by either trapping the target in the same water or manoeuvring the water to allow the summon to chase the target. It is able to extract and utilise groundwater, and as is very effective most areas, but useless in rocky areas.

Name: Ekitai Chuushutsu
Rank: S
Range: Far [100m]
Jutsu Type: Ninjutsu
Elemental Affinity: Ekton
Cost: 50
Description: This technique requires no hand seals. This technique releases an abundance of the user's chakra into the atmosphere which scatters instantly, and combined with ambient chakra to draw out liquid. In short, this technique immediately causes it to begin raining intensely, approximately two inches of rain every post. This technique is susceptible to techniques which can change the weather, but has no upkeep and lasts indefinitely. In particularly Arid climates, this technique only lasts for five posts, and only drops one inch of rain every post.

[ . KENJUTSU]

[ . CUSTOM]
Name: Drill Sword
Rank: B
Range: Supplementary
Jutsu Type: Kenjutsu
Elemental Affinity: -
Cost: [10][5]2
Description: The user coats their weapon, usually a sword, in chakra and anchors it at specific points along the weapon. The end result is causing the coating to spin rapidly, creating a drill-like effect with nearly any weapon, for a total of 21 rotations in a period of 3 seconds. This technique requires no hand seals, but must be used again to keep the drill going, by paying the full chakra cost.

Name: Quicksword
Rank: B
Range: Close [5m]
Jutsu Type: Kenjutsu
Elemental Affinity: -
Cost: [10][5]2 per Swing
Description: This technique requires a weapon which is sheathed. The user creates an invisible line of chakra along the point where they will swing, grabs their sheathed weapon, and then in one motion at lightspeed unsheathes, attacks, and sheathes again. This technique requires intense chakra control as the line of chakra must be perfectly aligned, as even a millimeter off from the actual arc of the swing will cause the entire technique to fail.

Name: Strong Sword
Rank: B
Range: Supplementary
Jutsu Type: Kenjutsu
Elemental Affinity: -
Cost: [10][5]2 per Swing
Description: The user coats their weapon in chakra, building up the potential energy from their next attack. The result is an attack which can turn stone to dust, as all of the potential energy is released at the point of impact. This technique can only be performed once per post, and the user can only swing their weapon once in that post in order to correctly build up the energy.

Name: Windcutter
Rank: B
Range: Close [5m]
Jutsu Type: Kenjutsu
Elemental Affinity: -
Cost: [10][5]2 per Swing
Description: A variation of the Quicksword technique, this technique requires a weapon which is sheathed. The user creates an invisible line of chakra along the arc of their arm rather than the weapon, and in one motion unsheathes, attacks, and sheathes their weapon again. This technique is approximately 25% slower than Quicksword, but is 500% easier to perform, as the user is following a guide rather than a strict line of attack. This essentially makes Windcutter the safer, more accurate version, while Quicksword is the faster, more lethal version.

Name: Vibration Sword
Rank: A
Range: Supplementary
Jutsu Type: Kenjutsu
Elemental Affinity: -
Cost: [20][15]12
Description: This technique releases the user's chakra over their weapon similar to Drill Sword, but rather than anchoring the chakra before rotating it, the user simply immediately begins rotating the chakra. The end result of this technique is a rapidly vibrating attack over their own weapon, allowing for more precise and controlled strikes as opposed to Drill Sword, while being much more deadly due to that precision. This technique must be used again to keep the drill going, paying the full chakra cost.

[ . EQUIPMENT]

[ . SHISHA]
Shisha, the Bringer of Death, is a sword that could rival Samehada in size; in fact, that was the exact intention. 8ft in length and 2ft wide at its largest point, Shisha has no special properties aside from being attuned to Mizuchi's chakra and nearly indestructible, as it was forged of moon steel.

[ . NINJA TOOLS]
[Kunai] [x20]
[Shuriken] [x50]
[Flash Bomb] [x10]
[Smoke Bomb] [x10]
[Exploding Tag] [x50]
[/ketsu]

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Re: Hashimoto Mizuchi

on Fri Oct 27, 2017 6:10 am
[approved]Approved![/approved]

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