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Konoha Hokage
Konoha Hokage
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Join date : 2017-10-03
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"Mr. Sojourner"

on Sat Oct 28, 2017 12:06 am
Name: "Master" "Chief" "Boss" "My Lord" "Mr. Sojourner"
Gender: Male
Age: 25
Bloodline: Unknown
Village: Formerly Amegakure
Rank: A Rank (Tier 1) | Secret Underworld Broker
Specialty: Summon, Ninjutsu, Summon
Appearance:

HIs Face which is Unknown to all but his girls as of current
Chakra Capacity: 185
Chakra Regeneration: 8/Post
Learned Traits:
Spoiler:
Name: Chakra Armor
Rank: A
Type: Learned Trait
Description: The user is able to generate, share, reclaim, and manipulate their chakra as a "cloak" or "armor". The share must, of course, be voluntary or it will be rejected by the target's own chakra flow. What this means is the user is able to generate chakra cloaks for all of his allies and simultaneously manipulate them (As in the Cloaks not the encased target(s)) through sheer will. Regardless of the number of target(s) this trait when used consumes 13 chakra, however, it then has an "Upkeep" of 3 chakra per person. The cloaks reduce damage received by 25% from all sources and deal damage based on a tier 2 strength while being manipulated at a tier 2 speed.

Name: Fast Hand Seals
Rank: B
Type: Learned Trait
Description: The user is efficient at performing their hand seals rapidly, able to chain together seals and form them very quickly, causing them to be much more proficient at utilizing jutsu, as they do not need to stand and make each seal completely, and can blur the lines between them. This effectively causes the user to be 75% faster at B-Rank.

Affinity:

Spoiler:
Name: [Tier IV] Herculean Strength
Rank: S
Type: Physical
Description: Decades of physical training have lead the shinobi down the fortunate path of destruction. With strength that is said to rival Gods, those with this talent can wrap metal with their bare hands and even dent sheets of steel with punches. Arbitrary defenses such as shields become useless to someone with twice the strength than the average shinobi of their rank, and by now they can lift objects ten times heavier than them; boulders becoming nothing but a training mechanism at this point. Getting hit will definitely break bones at this level.
Upkeep: When utilizing this level of Physical Affinity, the user must sacrifice 6 Chakra per post.

Name: [Tier III] Perfect Chakra Control
Rank: A
Type: Chakra Based
Description: The user is more careful about their Chakra reserves, resulting in a flat 7 Chakra reduced from the cost of any and all jutsu, and a flat 1 Chakra reduced from the cost of upkeep. This cannot reduce costs below 1.

Name: [Tier II] Large Chakra Capacity
Rank: B
Type: Chakra Based
Description: The ninja continues their mediation and physical training which further increases their chakra capacity. Ninja with large chakra capacities have an increased reserve of 35CP. This does not stack with Tier I.

Name: [Tier II] Immense Endurance
Rank: B
Type: Physical
Description: Further training in the discipline of dealing with injury has allowed for the shinobi The possessor of this talent has an increased endurance of double that of their peers which makes them considerably tougher. They are near immune to the sensation of pain from attacks equal to this rank which allows them to fight under harsh circumstances with normal efficiency.

Name: Chakra Aura
Type: Social Based
Description: Many people have vibrant, stunning personalities. Others can be colder than a Yuki's heart. Whatever the case, these people have personalities of such extremes, it even influences their chakra. While giving it no particularly special features, morbid individuals may find their chakra to carry a blackened tinge, carefree and happy ones may be surprised to find they emit a yellow glow, and those who are quick to anger might find a red surprise reminiscent of a Bijuu host.
Color: Black, Crimson, Blue, Yellow

Element: Fire, Lightning, Plasma

Primary Weapon:
Spoiler:

Sage Mode:
Spoiler:
Name: Sage Mode
Rank: S
Range: Supplementary
Jutsu Type: Senjutsu
Elemental Affinity: -
Cost: 28
Description: The user enters Sage Mode, an empowered state which blends natural energy with the user's chakra, creating Senjutsu Chakra. Sage Mode allows users to tap into the natural force of the world, opening new techniques to them and allowing them to power up existing ones with Senjutsu Chakra. Upon entering Sage Mode, the user receives 5 Sage Chakra, which can be spent at their leisure. Any jutsu empowered by Sage Mode, or which was given by Sage Mode, that is used drains 1 Sage Chakra. Upon spending all 5 Sage Chakra, the user reverts back to their normal form, and cannot re-enter Sage Mode for 72 Hours (One transformation per thread). The user can stand completely still for an entire post, and will restore 1 Sage Chakra. This can occur 5 times within 72 hours (5 times per thread). Merely unlocking Sage Mode permanently increases the user's Chakra Regen by 2/Post - Additionally, while Sage Mode is active, their regen is further increased by 2/Post, to a total of 4/Post.

Name: Sage Mode - Fighting Style - Frog Kata
Rank: C
Cost: Null
Range: Melee
Description: The Frog Kata is a fighting style used exclusively by those who have mastered Sage Mode and trained with the toads of Mount Myōboku. The senjutsu chakra used during Sage Mode "activates" the body in various ways, enhancing the user's speed, reflexes, strength, stamina and durability. This allows a sage to achieve incredible feats which include leaping great distances, shattering sharp materials with their bare hands, as well as lifting objects several times their size. When using Frog Kata, the natural energy used by the practitioner to create senjutsu chakra also surrounds the user in an aura of that same natural energy. This aura can act as an extension of their body and cannot be seen by anyone other than those who have trained in senjutsu. By utilizing the aura, the user can extend the range and force of their physical attacks. Strikes that seemingly or would normally miss will actually make contact with the target. Only users of Sage Mode can see or sense this aura's extension. Nothing else, not even the Rinnegan can see it. One punch has been shown to have enough force to cripple and completely finish off an opponent, not unlike Chakra Enhanced Strength. In addition, the enhanced speed, reflexes and heightened chakra-sensing from Sage Mode, combined with the skillful body movements of Frog Kata, allows the practitioner to evade enemy strikes at the last possible moment.

Name: Sage Art: Supplementary Technique
Rank: S
Range: Supplementary
Jutsu Type: Senjutsu
Elemental Affinity: -
Cost: 1 Senjutsu Chakra
Description: This technique can be applied to any other jutsu in the user's arsenal. When combined with that technique, it will only drain the Senjutsu Chakra, and will not drain the user's personal Chakra reserves. This cannot be applied to upkeep costs.

Name: Sage Art: Seiken
Rank: S
Range: Supplementary
Jutsu Type: Senjutsu
Elemental Affinity: -
Cost: 1 Senjutsu Chakra
Description: This doubles the potency of the user's NinKen jutsu including power, range, and speed of execution. However this can only be applied to one technique per post and as such cannot be chained for an overkill combo during sage mode. This also cannot be combined with Sage Art: Supplementary Technique.

Secret Personal Jutsu:
Spoiler:
Name: Special Mark Summoning Technique
Rank: S
Range: Melee
Jutsu Type: Supplementary
Elemental Affinity: Null
Cost:  Null
Description:  Each girl of his force is branded, in a location of their choosing on their body, with a special tattoo or mark which ties them to him and allows them to feel his emotional state and tell "a relative location" to where he is and vice versa, though there are means to "obscure" this ability to detect "location" and mask the "tracking" function of the mark, however the emotional levels could still be felt and discerned even if the "location tracking" is being blocked somehow such as through a privacy barrier or genjutsu.

Name: Special Mark Summoning Technique
Rank: C-B
Range: All
Jutsu Type: Supplementary
Elemental Affinity: Null
Cost:  2 | 8
Description:  Through the special marking each of his girls are given, which cannot be removed by anyone other than Mr. Sojourner himself through any means, he is able to summon any of the girls, following the regular summoning rules and such, to his side to assist him in whatever is going on, be it business or pleasure.

Name: Reverse Special Mark Summoning Technique
Rank: A
Range: All
Jutsu Type: Supplmentary
Elemental Affinity: Null
Cost: 25
Description:  Through the special marking each of his girls are given, which cannot be removed by anyone other than Mr. Sojourner himself through any means, he is able to "summon himself" to the side of one of his girls. once more following regular summoning rules and conditions.

Name: Mushin
Rank: S
Cost: 39 plus 15 upkeep
Range: Self
Type: Tai
Description: The user enters a special state of mind which completely quiets and awakens their conscious and subconscious into a usable tangibly accessible area of their brain. while in this state a user can automatically react to any threat without the need to acknowledge it by using information obtained through any means their body possesses to ascertain that it exists and reacting accordingly. Between their instinctual knowledge and their training they become "less of a fighter" and more of "A force of nature" while continuously adapting even during the heat of battle.

Name: Reaper Transfer
Rank: S
Cost: 30
Range: Self
Type: Nin, Summon, Fuinjutsu
Description: This technique is used by to switch consciousness between the several bodies the user has access to. Bringing out a scroll, he obscures his body in a quick movement, and switches into another body near instantly. Due to the bodies being made to share the same appearance, new bodies will appear unscathed, which can be used to create the illusion that the user can somehow heal. Destroyed bodies crumble into dust, causing the next body to replace it automatically. This particular user has three bodies in total (This includes his original) and they SHARE one singular chakra pool, just not physical damage.

Name: Execution by Kiss
Rank: A
Cost: 0
Range: Touch
Type: Nin, Tai
Description: This ability allows the user to absorb all of an opponent's chakra and techniques by kissing them, After absorbing the opponent's chakra, the user could steal their soul, though the chance of holding a kiss long enough is rare against other shinobi. This technique could also be used to determine what elemental affinities the target has by licking them. Due to one body being unable to handle so much chakra the user is limited on how much they can steal by half of their chakra pool, draining 15 chakra per post. If this is used on Bijuu or their host Jinchuuriki, the user will be spooked and even harmed by the stolen chakra, if this is used on someone who is making use of, or is composed of, Senjutsu Chakra, they hurt themselves and run the risk of turning parts of themselves, or all of themselves, into stone. He also can't use this on his girls, because many reasons.
Mostly because it's a dick move, but still

Learned Jutsu:
Spoiler:
NinKenJutsu
Name: Thunder Slash
Rank: C
Range: Melee
Jutsu Type: Nin, Ken
Elemental Affinity: Lightning
Cost: 2
Description: The user coats their weapon in lightning for one post and allows it to summon a lightning bolt on slash once per post as well, summoning the bolt does not end the technique though so even if the lightning stike misses opponents must still be wary of the electrified weapon.

Name: Climhazzard
Rank: B
Range: 0-5M
Jutsu Type:
Elemental Affinity: Fire
Cost: 8
Description: The user strikes and releases chakra from their weapon causing an outward series of flaming wave slashes so compact it nearly looks like an explosion of fire.

Name: Stock Break
Rank: A
Range: 0-10M
Jutsu Type:
Elemental Affinity: Plasma
Cost: 18
Description: The user releases advanced chakra upon swinging the weapon, in any fashion and causes a circle of plasma energy to swipe around them defensively and offensively three consecutive times. This ninkenjutsu is excellent for catching a group of enemies off guard all at once.

Name: Shock
Rank: S
Range: 0-20M
Jutsu Type:
Elemental Affinity: Plasma
Cost: 28
Description: The user charges up plasma chakra in their weapon and focuses where they desire the jutsu to occur, a moment later the jutsu activates and transfers the stored Plasma to the target location within range where it proceeds to explode outwards dealing both light burning damage, light shocking damage and heavy physical damage, due to it's Plasma nature and the different elements involved. This explosion is very compact however and is meant to hit only a single target. Two opponents would literally have to be hugging for them both to get hit.

Ninjutsu

Name: Katon: Gōka Mekkyaku [Fire Release: Great Fire Annihliation]
Rank: S
Range: Far [100m x 60m x 40m]
Jutsu Type: Ninjutsu
Elemental Affinity: Katon
Cost: 32
Description: Referred to as the pinnacle of Fire Release techniques, chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive fireball, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames. The flames covers a sixty meter span in width and forty meters in height.

Name: Hell Stab
Rank: S
Range: Melee
Jutsu Type: Nin, Tai
Elemental Affinity: Lightning
Cost: 32
Description: The Hell Stab is considering one of the strongest techniques for Lightning Style, whereby the user concentrates a considerable amount of lightning chakra into just the finger-tips of a single hand and then performs a thrusting motion, which allows them to pierce a target in a somewhat similar manner to the Chidori and Lightning Cutter.

The intensity, size and strength of the technique can be proportionally increased by reducing the number of fingers involved:

Four-Finger Nukite (四本貫手, Yonhon Nukite, English TV: Piercing Four Fingered): Strong enough to break through robust defences with relative ease.

Three-Finger Nukite (三本貫手, Sanbon Nukite, English TV: Three Fingered Assault): Effective against even malleable materials that can usually handle a blow by dissipating its force. By swinging a hand the user can create a shock-wave powerful enough to send opponents in the immediate area around them flying back.

One-Finger Nukite (一本貫手, Ippon Nukite, English TV: One Fingered Assault): Known as the "strongest spear" (最強の矛, saikyō no hoko, English TV: invincible spear), where the concentration of chakra is so great that it extends well beyond the finger in a lone point. It was capable of cutting off all of Gyūki's tails during an encounter, and was capable of piercing even Lightning Release Chakra Mode, which is said to have incredibly defensive ability.

Name: Harem Jutsu
Rank: A
Range: 0-5M
Jutsu Type: Nin
Elemental Affinity: Null
Cost: 18
Description: This technique is considered to be an advanced variation of the Sexy Technique, which is combined with the Shadow Clone Technique. After creating a dozen or so clones,The user uses this technique to transform them all into the same beautiful, nude woman (or in a bathing suit.) The clones can also be summoned in a pre-existing "sexy" state instead of being summoned and then transforming.

Name: Sexy Reverse Harem Jutsu
Rank: D
Range: 0-5M
Jutsu Type: Nin
Elemental Affinity: Null
Cost: 19
Description: A variation of the Harem Technique, but for those with an androphilic attraction. This techniques uses several shadow clones who transform into attractive naked men to create an opening in the enemy's defence. This must be used in conjunction with the Harem jutsu making it's cost that jutsu's cost + 1.

Name: Shuriken Shadow Clone Technique
Rank: A
Range: 0-30M
Jutsu Type: Nin, Tai
Elemental Affinity: Null
Cost: 18
Description: The user creates up to a thousand shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, or kunai, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible. This technique can also be used on fūma shuriken, increasing its lethality.

Genjutsu
Name: Temple of Nirvana Technique
Rank: A
Range: 0-50M
Jutsu Type: Gen
Elemental Affinity: Null
Cost: 18
Description: It is a powerful genjutsu that generates a fluttering rain of sleep-inducing, illusory white feathers. Whomever sees them as they fall, piling up and covering the whole target area, will experience Eden-like bliss and fall into a state of tranquil slumber. No matter how much one resists the hypnotic spell, the desire to sleep is instinctive, and there's no fighting it. However, an experienced shinobi will be able to dispel the genjutsu before it takes effect.

Fuinjutsu

Name: Time-Release Technique
Rank: A
Range: Marked
Type: Supplementary
Element: Null
Cost: 18
Description: By placing a mark on a person in a ritualistic method, this technique will activate as timed even if the person is tortured or put under a trance. This is meant to catch an enemy when their guard is down. Some mention that this is used as a last resort technique by the Anbu, and as such, is rare; While others liken it to a living time bomb. This can be used to make the target use even kekkei genkai abilities if the condition is met, such as when an Uchiha was forced to use Amaterasu upon seeing the intended target as well as be used to force someone to do something if a certain situation or event is to occur to them, such as if they are attacked they might be forced to use a certain jutsu they know, or have been taught, to get away. This only causes the "activation" to occur once per Mark. meaning if the victim is marked to use fireball jutsu on their sensei they would only try to use the fireball jutsu once before the mark is consumed and removed from their body.

Name: Memory Sealing Technique
Rank: A
Range: 0-5M
Jutsu Type: Supplmentary
Elemental Affinity: Null
Cost: 18
Description: This technique erases certain memories of all those who are in the range of the seal, including the caster, with the command "wipe out" (滅, metsu). However, it is possible that the target may once again remember what was erased as a vague dream.

The Girls:


Appearance: (Third Row Left)
Right Hand: Ino Yamanaka
Village: Formerly Amegakure
Specialties: Bakijutsu, Ninjutsu
Affinity: A chakra control, B evasiveness
Chakra: 46
Chakra Regen: 2
Time Limit: Always Present
Jutsu:
Spoiler:
Mind Transmission Jutsu | B | Cost: 8 - Using this technique, the Yamanaka may also act as a medium for persons to communicate with one another telepathically; this is done through establishing physical contact with the person. The user can communicate with multiple people at once and the targets can also communicate with one another while the technique is in effect. This technique is not limited to just transmitting thoughts, and images such as memories or even strong feelings can be conveyed through this method. The more people that are connection through this technique however, the more a physical strain is put on the user, forcing them to keep the connection going for shorter periods to otherwise avoid sustaining injuries.

Mind Disturbance Technique | B | Cost: 8 with an upkeep of 5 - A ninjutsu where one sends their chakra into the subject's nervous system, thus gaining complete control of the target's body. Those caught in the technique will fall completely under the user's control, as their bodies become disconnected from their will. The difference between this and the Mind Body Switch Technique is that the caster doesn't project their consciousness into the target's body. Situations of numerical superiority for the adversary are precisely where this technique, which freely manipulates human beings, will display its efficiency, by getting enemies to turn on one another. Control can be exerted even from long distances.

Mind Disturbance Dance Performance Technique | A | Cost: 13 with an upkeep of 9 - This is simply a large-scale version of the Mind Body Disturbance Technique, where the sheer volume of people affected in a given area is much greater. Like its parent technique, it causes the user to gain complete control of the target's body, often forcing allies to attack each other.

Improved Healing Technique | B | Cost: 3 with an Up keep of 5
Range: Self, Single Target
Type: Medical Ninjutsu
Description: The user gathers healing chakra into a white orb and moves it over injured areas. The longer the user sustains this the more healing is received but the more chakra the medic must expend. This heals minor cuts visibly quick, and can heal gashes and stabs in three posts..

Appearance: (Third Row Right)
Left Hand: Kikyo Uzumaki
Village: Formerly Amegakure
Specialties: Kenjutsu, Taijutsu
Affinity: A Speed, B Strength
Chakra: 110
Chakra Regen: 5
Time Limit: 8
Jutsu:
Spoiler:
Secret Sword: Moonlight | A Rank | Cost: 25 - dashes to his opponent with great speed before attacking them with a quick lateral sword strike. The tremendous speed leaves a trace of afterimage in the process.

Dance of the Crescent Moon | A Rank | Cost: 25 - The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound.

Names (Left to right): Kailee, Reina, Shaylin, Luca, Rebecca, Miko
Villages Row 1 (Left to right): Tsuchigakure, Kirigakure, Land of Sky, Kkonohagakure, Land of Sound, Land of Hot Water.
Specialties Row 1 (Left to right): Summon, Bakijutsu, Fuinjutsu, Taijutsu, Genjutsu, Ninjutsu.
Affinity Row 1 (Left to right): B Evasive, B Speed, B Chakra Sensor, B Strength, B Chakra Control, B Chakra Pool.
Chakra: 90 (Miko has 125)
Chakra Regen: 4
Time Limit: 10

Names (Left to right): Miyuki, Abby, Tsukasa, Neflin, Donna, Kagura, Vinna
Villages Row 2 (Left to right): Land of Snow, Iwagakure, Kumagakure, Land of iron, Kusagakure, Land of Moon, Sunagakure.
Specialties Row 2 (Left to right): Ninjutsu, Kenjutsu, Taijutsu, Taijutsu, Fuinjutsu, Summon, Genjutsu.
Affinity Row 2 (Left to right): B Speed, B Evasiveness, B speed, B Endurance, B Chakra Pool, B Chakra Sensor.
Chakra: 90 (Kagura (Land of Moon) has 125)
Chakra Regen: 4
Time Limit: 10

Girls Jutsu:
Spoiler:
Kailee - Kage Bunshin: 5 Clones | A Rank | Cost: 25 - Creates three shadow clones which return 10% chakra when destroyed as well as any memories/information they gained while active. Each Clone starts with 1/6th of the user's max chakra and does not regenerate any, which means they can use jutsu if the user has any, in this case they simply use regular fighting styles with kunai and such.

Reina - Water Release: Staff Whirling Water Mass | A Rank | Cost: 25 - Using her staff as a medium she is able to create large amounts of high pressured water which swirl and collapse in a rotation style to pa up against opponents multiple time. However the water is always attached to the staff during the jutsu's use making this a melee ranged offense.

Shaylin - Blade of Wind | A Rank | Cost: 25 - A pinpoint slashing strike, where the user emits wind-based chakra from their fingertips and materializes it into a near invisible blade that assaults the enemy in a gust of wind, leaving their body mutilated.

Luca - Super Fang Wolf Fang | A Rank | Cost: 25 - Woman and her beast transform into a single two-headed gigantic animal by the Human Beast Combination Transformation: Double-Headed Wolf technique, and just like its parent technique, have their body spin in a violent assault against the enemy. The power is great enough to break through Rashōmon gates without losing its power. In addition unlike its parent technique it does not first require the use of Dynamic Marking first.

Rebecca - Bell Ring Genjutsu and Offsetting Sound | C Rank / B Rank | Cost: 4 / 10 - The first jutsu produces a sound wave capable of causing hallucinations. It makes the victim see multiple images of the user. The second Jutsu produces a sound wave which can help to dispel other genjutsu from allies.

Miko - Sharingan [1 Tomoe] and Fireball Jutsu A Rank / C Rank | Cost: 4 upkeep / 5 - Generally the first version of the Sharingan that any Uchiha activates, the clan members pupil will turn red and develop one of the tomoe. While active the user's ability to perceive genjutsu up to rank C cast by users up to two tiers higher than the wielder. It also the wielder to flawlessly read their targets movements and copy them to a degree, though they can not copy techniques at all yet. Fireball jutsu is rather self explainatory. The user breaths out a flame jutsu.

Miyuki - Ice Release: Black Dragon Blizzard | A Rank | Cost: 25 - After forming the needed hand seal the user will thrust their arm to send out a black ether-like dragon to strike the opponent. As it flies through the air it will begin to turn. When it hits the target it will use its motion to launch the opponent high into the air.

Abby - Earth Release: Hardening Technique | A Rank | Cost: 25 - By utilising earth-based chakra, the user creates an armour of rock that encases their body. The armour can also be used to create extendible weapons to strike a target with.

Tsukasa - Lightning Release: Lightning Plough Hot Sword | A Rank | Cost: 25 - The Lightning Release: Lariat (雷遁・雷犂熱刀らいとん・ラリアット, Raiton: Rariatto) is a powerful taijutsu technique whereby the user charges at their opponent, striking them with a Lariat move, which can be coated in chakra. A successful strike can blow away a target's entire chest with a direct hit. The attack is rather straightforward, but very quick, powerful and is easily capable of knocking down an opponent.

Neflin - Samurai Sabre Technique | A Rank | Cost: 20 + 10 upkeep - Unique to Samurai, this technique employs the concept of chakra flow in a similar manner to the Flying Swallow and Sword of Kusanagi: Chidori Katana techniques. Through the use of chakra flow, the user channels their chakra through their swords, extending both the reach and cutting ability of the blade, while allowing the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction, as shown from how these projectiles completely penetrated a considerable stone pillar, before continuing to damage the immediate surroundings.

Donna - Sealing Release | D-A Rank | Cost: 3-25 - Using this technique the user is able to free a sealed individual, object, or spirit from a sealing jutsu, excluding the Dead Demon Consuming Seal which requires a hidden Uzumaki technique all of it's own to deal with.

Kagura - Summoning Technique: Rashomon / Triple Rashomon | B Rank / A Rank | Cost 15 / 25 - Single Rashomon summons a shut tightly, this menacing gate when summoned provides a tremendous defence for its summoner and is able to completely intercept an opponent's physical attack. Triple Rashomon is extremely similar but the technique requires two summoning seals to be completed, and these gates serve the same function as the single Rashōmon, but with triple the defence. The first gate takes the attack head-on, the second reduces the attack's power and the third disperses the pressure, causing all attacks that come in contact with it to lose their power before they can be effective. The defensive capabilities of this technique are further boosted by the lack of hand seals required to perform this technique.

Vinna - Wind Release: Dust Cloud Whirlwind | A Rank | Cost: 25 - The user creates a dome-shaped sandstorm which surrounds the opponent and hinders it from escaping. During the technique's execution, the used sand particles collide against each other, thus creating electro-magnetic waves which place the trapped person under never-ending genjutsu in the form of characterless beings attacking with kunai. While the target is busy fending these illusions off, it is vulnerable for attacks from the outside.


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Re: "Mr. Sojourner"

on Sat Oct 28, 2017 12:11 am
[approved]Approved![/approved]

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